Green leaf




Grant G - Adobe Illustrator developer
Member since:Nov 04, 2020
Profile last updated:Oct 16, 2020
Last activity:Feb. 16, 2021, 2:06 a.m. UTC
Location:
United States of America

Grant G

iOS Engineer

I am a software engineer specializing in iOS development. Have worked with Apple and on software now integrated into iOS. Proficient in Objective-C and Swift plus experience in Java, JavaScript, and Python.

Skills:   Adobe Illustrator  ·  Objective C  ·  Git  ·  Postman  ·  Google API  ·  Swift  ·  Firebase  ·  XCode  ·  SCRUM  ·  iOS native app development  · 
Weekly Availability: 34 hours
Day UTC PST
Sun 18 - 24 10 - 16
Mon 01 - 05 17 - 21
Tues 00 - 05 16 - 21
Wed 01 - 05 17 - 21
Thurs 00 - 05 16 - 21
Fri 01 - 05 17 - 21
Sat 18 - 24 10 - 16

Student
Experience: 4 yrs
Adobe Illustrator: 2+ yrs
Objective C: 2 yrs
Git: 2 yrs
Postman: 2 yrs
Google API: 2 yrs
Swift: 1 yrs
Firebase: 1 yrs
Engineer's Devices:
Mac
iPhone
iPad

LD Talent Work History

Average response time:
4.1 hours
Avg count of messages / Day:
7.2
Average client satisfaction:

Earned hours:
93.00
Worksession approval:
100.0%
# Hires / # Interviews :
1 / 1
 

Experiences

Apple Inc.     Snowball     Software Engineer     Internship
May 2017 - Jul 2017
Food and Agriculture

  • Swift was used as the primary development language for the project.
  • I implemented the backend in Firebase.
  • XCode was the IDE used throughout development.

Skills used: XCode, Firebase, Swift


NEOTechnica Corp.     Hello     Developer     Passion Project
Jul 2016 - Jan 2017
Media and Communication

  • I used Swift to develop this app.
  • Firebase was used to store all the backend data, including messages, user metadata, etc.
  • I designed all of the visual assets in Adobe Illustrator.

Skills used: Firebase, Swift, Adobe Illustrator



Link to the project: http://grantbrooks.io/hello-worldwide-messaging/
DeskConnect     Workflow/Shortcuts     Software Engineer     Internship
Aug 2015 - Aug 2015
Utilites

  • I used Objective C throughout my time with Workflow for all the code I wrote.
  • Our small team and I utilized the SCRUM framework to develop new features.
  • XCode was the primary IDE I used throughout the development process.
  • Programming was done in a fully iOS native app development environment.
  • I used Git extensively to track changes and progress.

Skills used: Objective C, XCode, SCRUM, iOS native app development



Link to the project: https://apps.apple.com/us/app/shortcuts/id915249334
NEOTechnica Corp.     Prodigus     Developer     Passion Project
Oct 2013 - Jul 2015
Arts and Entertainment

  • I used the Google API for YouTube to retrieve video metadata information.
  • Objective C was the primary development language.
  • I made use of Postman to more easily analyze the structure of the JSON returned by YouTube's API.
  • All visual assets were designed in Adobe Illustrator.
  • I used Git for version tracking.

Skills used: Adobe Illustrator, Objective C, Git, Postman, Google API



Link to the project: http://grantbrooks.io/prodigus/

Link to the github: https://github.com/grant-brooks/Prodigus

Education

University of California, Berkeley    BA  (Data Science)
Aug 2018 - May 2022

Courses

Foundations of Data Science (COMPSCI C8)    University of California, Berkeley
Aug 2018 - Dec 2018
Skills learnt: Data Science, Data Analytics
Data Structures (COMPSCI 61B)    University of California, Berkeley
Aug 2019 - Dec 2019
Skills learnt: Java
Great Ideas of Computer Architecture (Machine Structures – COMPSCI 61C)    University of California, Berkeley
Jan 2020 - May 2020
Skills learnt: Assembly
The Structure and Interpretation of Computer Programs (COMPSCI 61A)    University of California, Berkeley
Jan 2019 - May 2019
Skills learnt: Python, SQL