Green leaf




Jehoshaphat A - C# developer
Member since:Nov 11, 2020
Profile last updated:Jan 24, 2021
Last activity:April 27, 2021, 6:51 p.m. UTC
Location:
Nigeria

Jehoshaphat A

Hi! I am Jehoshaphat, a software engineer who specializes in Virtual Reality(VR), Augmented Reality(AR), and Mixed Reality(MR) I am an avid developer and fast learner who is obsessed with details and quality. I always try to improve design, development and communication processes. I can be relied upon to help your company achieve its goals. I take your ideas, dive into your business and create amazing products to delight, engage, and grow your user base.

Skills:   C#  ·  Git  ·  UI Design  ·  Virtual Reality VR  ·  Unity Virtual Reality Design and Development  ·  Unity Game Design and Development  ·  Trello  ·  Unity Augmented Reality Design and Development  ·  Bootstrap  ·  Azure  ·  .NET  ·  UX Design  ·  Adobe XD  ·  Photoshop  ·  Firebase  ·  Logic Pro X  ·  UX Research  · 
Weekly Availability: 67 hours
Day UTC PST
Sun 14 - 22 07 - 15
Mon 09 - 19 02 - 12
Tues 09 - 20 02 - 13
Wed 09 - 19 02 - 12
Thurs 09 - 19 02 - 12
Fri 09 - 19 02 - 12
Sat 14 - 22 07 - 15

Invite for Interview
Hourly Rate: $24.00
Experience: 6 yrs
C#: 4+ yrs
Git: 3+ yrs
UI Design: 2+ yrs
Virtual Reality VR: 2+ yrs
Unity Virtual Reality Design and Development: 2+ yrs
Unity Game Design and Development: 2 yrs
Trello: 2 yrs
Engineer's Devices:
Mac
Android
iPad

LD Talent Work History

Average response time:
5.8 hours
Avg count of messages / Day:
2.7
Average client satisfaction:

Earned hours:
50.00
Worksession approval:
100.0%
# Hires / # Interviews :
1 / 4
 

Experiences

Tech4relief     Njoi Augmented Reality App     Augmented Reality Software Engineer     Contract
Dec 2019 - Oct 2020
Technology

  • I Integrated ARKit, ARCore and Vuforia into Njoi augmented reality App for iOS and Android.
  • I Integrated Firebase Cloud Messaging and OneSignal for sending push notifications, and in-app messages on the iOS and Android versions of Njoi augmented reality App.
  • Using Unity3D game engine, I set up and programmed in C#, mobile responsive User Interface elements and screens. And Git for version control.
  • Using Unity3D game engine, I set up and used C# to program video content ingestion from Cloudinary into Njoi augmented reality App.
  • Using Unity Augmented Reality Design and Development I set up and used C# to program accessible interactions in Njoi augmented reality App.

Skills used: Unity Augmented Reality Design and Development, Firebase, C#, Git



Link to the project: https://play.google.com/store/apps/details?id=com.DajihoStudio.Njoi
EduXtra Inc     VR Education Apps     C.T.O     Contract
May 2018 - Dec 2019
Technology

  • I established the company’s technical vision
  • I used Unity Virtual Reality Design and Development skills for designing and developing Virtual Reality VR Education Apps
  • I used Unity Game Design and Development skill for designing and developing Virtual Reality VR Education Apps
  • I used Git for versioning my code
  • I used Trello for managing projects

Skills used: Virtual Reality VR, Git, Trello, Unity Game Design and Development, Unity Virtual Reality Design and Development


Praxis Labs, Inc     Praxis Labs Pilot 1.0     VR Developer     Contract
Jul 2019 - Oct 2019
Technology

  • Using Unity3D game engine and Oculus SDK, I worked on Praxis Labs Pilot 1.0 10 minutes Virtual Reality VR experience about gender bias in the US workplace designed and developed for the Oculus Quest
  • I used Unity Virtual Reality Design and Development and C# to design, setup, and program scene management, branching, and interactions.
  • I used Unity3D game engine and C# to Design, setup and program accessibility features and Git for code versioning and GitHub for collaborating on code with other developers on the project
  • I used iZotope RX Editor and Logic Pro X to edit audio tracks and used C# to synchronise them with interactions and animations in Unity3D game engine
  • I Iterated and improved on the aforementioned tasks to fix bugs and improve user experience.

Skills used: Virtual Reality VR, Git, C#, Logic Pro X, Unity Virtual Reality Design and Development


Znexx Designs Limited     Offshore Oil Rig Machine Operation     VR Developer     Contract
May 2019 - Jun 2019
Technology

  • I used Unity3D game engine, OpenVR SDK and C# to design, setup, and program scene management, branching, and interactions.
  • I used C# to program Physics and Visual Effects and Git for code versioning
  • I used Unity Virtual Reality Design and Development to add Teleportation locomotion
  • I used C# to synchronise audio effects with interactions and animations
  • I used OpenVR SDK to add hand presence in Virtual Reality VR

Skills used: Virtual Reality VR, Unity Virtual Reality Design and Development, C#, Git



Link to the project: https://youtu.be/l50cUrxCeF4?list=PLd6LIczANt1LZZDyQzWGz5rM5b7b31wZ8
Znexx Designs Limited     Separator VR Application     VR Developer     Contract
Mar 2019 - Apr 2019
Technology

  • I used Unity3D game engine, SteamVR SDK and C# to design, setup, and program scene management, branching, interactions, and assessment logging.
  • I used Unity Virtual Reality Design and Development to add Teleportation locomotion
  • I used C# to synchronise audio effects with interactions, program physics, and fluid simulation functionalities in ?the Separator Virtual Reality VR App
  • I used Git for version control
  • I Iterated and improved on the aforementioned tasks to fix bugs and improve user experience.

Skills used: Virtual Reality VR, Unity Virtual Reality Design and Development, C#, Git


Znexx Designs Limited     Offshore Oil Rig Tour VR Application     VR Developer     Contract
Feb 2018 - Feb 2019
Technology

  • I used C# and Photon Unity 3D Networking Framework SDKs to add Real-time collaboration in Virtual Reality VR
  • I used Unity3D game engine, SteamVR SDK and C# to design, setup, and program interactions
  • I used SteamVR SDK to add locomotion
  • I used Git for version control
  • I used Unity Virtual Reality Design and Development to add hand presence to the VR App

Skills used: Virtual Reality VR, Unity Virtual Reality Design and Development, C#, Git



Link to the project: https://youtu.be/YqqpV8GTrQc
Udacity     Learn ARKit with Unity Nanodegree     Classroom Mentor     Contract
Dec 2017 - Apr 2018
Technology

  • I provided on-demand support for learners in the Learn ARKit with Unity Nanodegree program which resulted in a 99% Nanodegree completion rate.
  • I kept learners accountable through weekly check-ins and built a relationship with them as I guided them through their Nanodegree program.
  • I supported learners by answering questions in a timely manner and providing the support needed for completing their capstone projects.
  • I helped learner unblock while learning Unity Augmented Reality Design and Development

Skills used: Unity Augmented Reality Design and Development


Eraskom Limited     Eclipse     IT Lead     Employment
Dec 2016 - Jan 2018
Telecommunications

  • I managed all of the design and development of products and services across the Web and Mobile platforms.
  • Established UX design as the first stage of all Web and mobile application developments, instituting a user-centred design approach.
  • I led the UI Design and UX Design of Eclipse's web and mobile applications
  • I used Adobe Photoshop and Adobe XD for the UI Design of Eclipse Android, iOS and web Apps
  • Focused on User Research, Mockups, Wire-framing, Interaction Design, UI Design, and Usability Tests

Skills used: UI Design, Photoshop, Adobe XD, UX Design



Link to the project: https://www.behance.net/gallery/108359769/Eclipse-Mobile
Nani     Product Designer     Contract
Oct 2017 - Dec 2017
Technology

  • Conducted extensive user research and interviews to understand the problems Nigerians face when looking for reliable and professional domestic staffs and how Nani could solve them
  • Conducted extensive UX Research and interviews to understand the relative importance of features in Nani Mobile applications in addressing the needs of getting reliable domestic staff in Nigeria.
  • Using Adobe XD and Figma, I made high-definition renders of components, screens and flows, informed by data from user research.
  • I focused on User Research, Mockups, Wire-framing, Interaction Design, UX Design, UI Design, and Usability Tests

Skills used: UI Design, Adobe XD, UX Research, UX Design



Link to the project: https://www.behance.net/gallery/51887257/Nanni-App
Udacity     Performance Bounceback     VR Developer     Course Project
Oct 2017 - Dec 2017
Technology

  • I used Unity Virtual Reality Design and Development skills to optimize a poorly performing SteamVR application so users could play at 90 FPS.
  • I used Unity Game Design and Development skills to minimize the bottleneck between the GPU and CPU, using low poly 3D Models, and Streamlined C# scripts.
  • I used Git for code versioning while working on this Virtual Reality VR Application

Skills used: Virtual Reality VR, Git, Unity Game Design and Development, C#, Unity Virtual Reality Design and Development


Udacity     Rube Goldberg Game     VR Developer     Course Project
Sep 2017 - Dec 2017
Technology

  • I used Unity Game Design and Development skills to build a Rube Goldberg puzzle for users, using the SteamVR API in Unity for the HTC Vive Virtual Reality VR Headset
  • I used C# to programmed Physics to provide more realism to the puzzles and used VR locomotion to provide the user with freedom of movement to solve the puzzle
  • I used Unity Virtual Reality Design and Development skills to design user interfaces and interactions that doesn't make the user sick in VR
  • I used Git for code versioning while working on this Virtual Reality VR Game

Skills used: Virtual Reality VR, Git, Unity Game Design and Development, C#, Unity Virtual Reality Design and Development


Arks TV     C.T.O     Contract
Nov 2014 - Jan 2016
Arts and Entertainment

  • I developed the Arks TV web App using ASP .NET MVC and C#
  • I used photoshop for the UI Design of Arks TV Web and mobile applications.
  • I used Bootstrap for implementing Arks TV web App UI Design
  • I deployed Arks TV web App on Azure

Skills used: UI Design, .NET, Bootstrap, C#, Azure



Education

Ronik Polytechnic    Higher National Diploma(HND)  (Computer Science)
Aug 2014 - Aug 2016
Benue State Polytechnic    Diploma  (Computer Science)
Dec 2010 - Dec 2012
Udacity    Nanodegree  (Virtual Reality)
Aug 2017 - Feb 2018

Courses

Software Engineering    Ronik Polytechnic
Aug 2019 - Dec 2019
Skills learnt: Interaction Design, C++, Java, Agile
Human Computer Interactions    Ronik Polytechnic
Aug 2019 - Dec 2019
Skills learnt: Virtual Reality VR, UI Design, UX Research, UX Design
Intro. To Game Development    Michigan State University Via Coursera
Feb 2018 - Apr 2018
Skills learnt: C#, UI Design, Unity Game Design and Development
Principles of Game Design    Michigan State University Via Coursera
Jun 2018 - Sep 2018
Skills learnt: C#, UI Design, Unity Game Design and Development

Projects Reviewed by Jehoshaphat A

https://blog.learningdollars.com/2020/12/08/how-to-develop-a-double-pull-layout-in-android-studio/